Top to bottom in order of newest.
|My First Vehicle "Ford Transit Connect"|
|My First Character - "Gladiator" Modeled Low Poly and Rigged in 3ds Max.|
|My "Gladiator" hand painted diffuse texture.|
For a first attempt I was pleased it worked well enough.
|Low poly Trash game assets.|
|Quick trash render|
|Hotel- Modeled in 3ds Max and imported to UDK|
|More practice in Zbrush. From memory.|
|Self Portrait- Zbrush|
|Self Portrait character, High poly sculpt - Concept for Mortal Engines project.|
|Details from Mortal engines high poly sculpt.|
|Low Poly, under 9k Triangles|